After I began writing up my shortlist of 2024 GOTY candidates earlier this autumn – in an try to type by way of a messy combination of widely-agreed-upon hits I nonetheless wanted to play and whole coronary heart picks I meant to go to bat for – The Casting of Frank Stone simply cleared my private high 10, fairly clearly within the latter class.
Admittedly, this recreation was by no means going to be a tough promote in my case. So far as I am involved, the horror output of Supermassive Games solely is available in three flavours: “good”, “nice”, and “wonderful”. Actually the one really dangerous time I’ve ever had with one in all their video games was in the course of the denouement of Little Hope, and even then, I bought over it fairly rapidly.
And, whereas my precise playtime in Dead by Daylight is certainly eclipsed by the hours I’ve spent obsessively digging into the lore surrounding it, I believe that is nonetheless ample to name myself a fan. So a Useless by Daylight story mode-style spin-off developed by Supermassive was, for me, the definition of a no brainer.
I did not go in anticipating something earth-shattering – simply the promise of a Useless by Daylight story within the fashion of The Dark Pictures Anthology was already greater than sufficient to win me over. However whereas Frank Stone considerably predictably did not set the world on fireplace when it launched on September third (that means that we share a birthday, coincidentally, though I promise that is solely made me a little biased in its favour), I used to be nonetheless pleasantly stunned by how a lot I rated it. It is likely to be in my all-time Supermassive high three, actually.
The Casting of Frank Stone is each intriguing and grim. Charting the intertwined fates of 5 playable protagonists throughout three totally different time intervals – all linked by a historic sequence of killings within the city of Cedar Hills, Oregon, and the following launch of a no-budget pupil movie impressed by the case – simply theorising as to what’s actually happening is sufficient to preserve you in your toes for a lot of the sport. It is bought ambiance in spades, and a good quantity of selection in its choose-your-own-adventure gameplay, however at its coronary heart that is 100% one for the lore nerds, alright.
In all probability to its largest detriment is the truth that The Casting of Frank Stone ends on a brutal narrative gut-punch that may solely land should you’re a minimum of passingly accustomed to the broader worldbuilding of Useless by Daylight. I do not assume that it is a failure of the sport, which I imagine achieved precisely what it got down to do, and delivered a narrative that will hook followers of its mother or father sequence (pun completely meant). However once I take into consideration the way it got here out after which went away once more with comparatively little fanfare, I believe that this is likely to be an enormous half as to why.
Nonetheless, in an leisure business more and more dominated by cynical model tie-ins between the largest wallets on the one hand, and brutal copyright takedowns smothering small artists in petty disputes on the opposite, I do not thoughts telling you that I for one wish to see extra collaborations like The Casting of Frank Stone: simply a few studios taking a chance to fulfill organically on the intersection of their specialities, to see what shenanigans consequence from the mashup. That form of co-operation popping out of creative compatibility forward of economic incentive feels so uncommon that it is virtually retro in and of itself.
So, even when The Casting of Frank Stone wasn’t for everybody, I might like to see extra video games undertake its sample going ahead. And in case your two favorite video games simply occur to be, say, Useless by Daylight and Until Dawn, then there is a good likelihood that it truly could possibly be your tailored GOTY in any case – honestly, it got here reasonably near being mine.